3D Terrain

What is a 3D topographic map?

Terrain maps describe the shape of the ground rather than the roads on top of it. This guide explains the pieces — elevation data, hillshade, 3D relief, contours — in the order they are actually built.

Last updated: 1 November 2026 · 3D Terrain

Elevation first: the digital elevation model

Every terrain map starts with a DEM: a grid where each cell holds a height in metres. The elevation data behind this site comes from the AWS Terrain Tiles dataset, which stitches SRTM, NED and other national programmes into one global ~30 m grid, and is decoded in the browser.

From grid to picture: hillshade

Hillshade treats the DEM as a surface lit from a chosen bearing and height. Slopes facing the light brighten, slopes facing away darken, and the result looks like a relief model even though it is flat. In the app you can move the light to read a ridge from the direction you care about.

How to make a 3D topographic map

The short version: pick the area, set the vertical relief, choose a palette and export. This site does the DEM decoding and meshing in the browser; if you want the GIS route instead, QGIS plus the DEMto3D plugin (for prints) or Blender displacement (for renders) are the standard alternatives.

  1. Choose a country, state or county — or box any area on Earth.
  2. Set relief (8–12 % looks natural for most terrain) and add contours if you want a topographic look.
  3. Export STL/OBJ/GLB for 3D, a 16-bit heightmap for game engines, or an A3/A2 poster for print.

Make a 3D topographic map

From picture to model: 3D relief

3D relief displaces each grid point upward by its elevation, tiles the result into a mesh and paints a surface texture on top. The relief percentage controls vertical exaggeration; base thickness controls how much plinth sits under the model — thin for a floating slab, thicker for a printable block.

Reading the ground: contours and slope

Formats, and what each is for

OutputUse it for
PNG (2× / 4×)Slides, documents, web
Poster A3 / A2 (300 dpi)Printing and framing
STL / OBJ / GLB3D printing, Blender, CAD, game prototypes
16-bit heightmap PNGUnity terrain, Unreal landscapes, Godot, Blender displacement
MP4A 30-second orbit clip for social or teaching

Questions

What is a digital elevation model (DEM)?
A DEM is a regular grid of ground elevations — every pixel stores a height in metres. The AWS Terrain Tiles dataset used here mixes SRTM, NED and national programmes at roughly 30 m resolution globally, finer in many countries.
What is the difference between hillshade and 3D relief?
Hillshade shades the DEM as if a light were shining across it, producing a flat map that reads like a physical surface. 3D relief displaces the same grid into a mesh you can orbit, and is what gets exported for printing.
How accurate is a 30 m terrain map?
At 30 m each pixel is about a football pitch. Valleys and ridges read correctly at town-to-mountain scale; single buildings, cliffs and narrow gorges are smoothed. For engineering you want LiDAR or a national 1–5 m DEM.
What is vertical exaggeration?
Also called the relief percentage here: the vertical scale relative to horizontal. Around 8–12 percent usually looks natural, while a higher value makes gentle terrain dramatic — useful for teaching and posters.
Which format should I export?
PNG for a finished picture or poster; STL/OBJ/GLB for 3D printing and Blender; 16-bit heightmap for game engines and displacement; MP4 for a short orbit clip.
How do I make a 3D topographic map?
Pick the area, set vertical relief and slope/contour options, then export. This free browser tool handles DEM decoding, meshing and rendering; exporting STL gives a printable model and PNG gives a flat topographic map.
What is the difference between a topographic map and a 3D topographic map?
A topographic map shows elevation with contours and shading on a flat sheet; a 3D topographic map displaces that same elevation grid into a surface you can orbit and print.
What is a DEM?
A digital elevation model is a grid where each cell stores a ground height. This site uses ~30 m global tiles assembled from SRTM, NED and national programmes.

Open the terrain map maker